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intermediate 6-11 free Web Time & Money

ITP clock

ITP clock

Play inside MathsAIOpen separately

If the game is blocked by browser policy, use the separate-window link.

This ITP has been remade so that it will work in modern browsers. It will remain free to use. This ITP displays on-screen analogue and digital clocks separately or together. The clocks can be moved around the screen and their sizes altered. Times can be adjusted in different intervals of time. The ‘set’ option on the digital clock is used to set the time shown on the clocks. Once you have selected your options click on ‘set’ again to restart the clocks. The clocks can run in real time or from a set time and over any interval. The clock can be stopped and started. The ITP can be used to support the teaching of the telling of time, to identify time before and after given intervals and to undertake calculations that involve time. This resource is freely available to download from the  archived Primary Framework site . For more measuring and time resources click here.

About this game

ITP clock is a free HTML5 maths game from MathsFrame. This ITP has been remade so that it will work in modern browsers. It will remain free to use. This ITP displays on-screen analogue and digital clocks separately or together. The clocks can be moved around the screen and their sizes altered. Times can be adjusted in different intervals of time. The ‘set’ option on the digital clock is used to set the time shown on the clocks. Once you have selected your options click on ‘set’ again to restart the clocks. The clocks can run in real time or from a set time and over any interval. The clock can be stopped and started. The ITP can be used to support the teaching of the telling of time, to identify time before and after given intervals and to undertake calculations that involve time. This resource is freely available to download from the  archived Primary Framework site . For more measuring and time resources click here.

Classroom use

  • Use the game as a short warm-up, independent practice station, or end-of-lesson challenge.
  • Ask the learner to explain one answer after each round instead of focusing only on speed.
  • Choose the level inside the game that matches the learner’s current objective.

Source and play

Open the original MathsFrame game

The embedded player below loads the original game page. If the embedded player is blocked by a browser or network policy, use the original-game link above.