ITP Moving Digits
ITP Moving Digits
I am remaking the ITPs so that they will work on all modern browsers and tablets. They will remain freely available to all without the need for a subscription. View full screen in your browser. This ITP allows you to demonstrate the effect of multiplying and dividing by 10 and 100. By dragging cards from the set of digit cards, different decimal numbers can be displayed. These decimal numbers can be placed in either of the two middle rows. The cards in the first row move when the multiply or divide buttons are selected. The cards will not move if the result is greater than 99 999 or less than 0.01. The cards in the second row do not move in order to highlight the shift in the digits when multiplying or dividing. The ITP can be used to explore, and to encourage children to predict the effect of multiplying and dividing by 10 and 100. The ITP can also be used to demonstrate the effect of repeated multiplication and division by 10. For more multiplication and division resources click here.
About this game
ITP Moving Digits is a free HTML5 maths game from MathsFrame. I am remaking the ITPs so that they will work on all modern browsers and tablets. They will remain freely available to all without the need for a subscription. View full screen in your browser. This ITP allows you to demonstrate the effect of multiplying and dividing by 10 and 100. By dragging cards from the set of digit cards, different decimal numbers can be displayed. These decimal numbers can be placed in either of the two middle rows. The cards in the first row move when the multiply or divide buttons are selected. The cards will not move if the result is greater than 99 999 or less than 0.01. The cards in the second row do not move in order to highlight the shift in the digits when multiplying or dividing. The ITP can be used to explore, and to encourage children to predict the effect of multiplying and dividing by 10 and 100. The ITP can also be used to demonstrate the effect of repeated multiplication and division by 10. For more multiplication and division resources click here.
Classroom use
- Use the game as a short warm-up, independent practice station, or end-of-lesson challenge.
- Ask the learner to explain one answer after each round instead of focusing only on speed.
- Choose the level inside the game that matches the learner’s current objective.
Source and play
Open the original MathsFrame game
The embedded player below loads the original game page. If the embedded player is blocked by a browser or network policy, use the original-game link above.