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intermediate 6-11 free Web Time & Money

ITP thermometer

ITP thermometer

Play inside MathsAIOpen separately

If the game is blocked by browser policy, use the separate-window link.

This ITP has been remade so that it will work in modern browsers. It will remain free to use. This ITP displays a thermometer. The scale, range and the interval markers can be changed and a slider control can be dragged up and down the length of the thermometer to set the height of the column. A second marker indicates the last reading so that comparisons can be made. This marker can be fixed in position if required. The positive or absolute difference between two values can be displayed, and the change in the temperature as the marker is moved. The ITP can be used to develop children’s understanding of vertical scales and negative numbers in the context of temperature. The slider controls can be used to introduce and model strategies for addition and subtraction that involve positive and negative numbers. The language of number can be developed, giving meaning to calculations such as subtract negative 3 from negative 7. For more measuring and time resources click here.

About this game

ITP thermometer is a free HTML5 maths game from MathsFrame. This ITP has been remade so that it will work in modern browsers. It will remain free to use. This ITP displays a thermometer. The scale, range and the interval markers can be changed and a slider control can be dragged up and down the length of the thermometer to set the height of the column. A second marker indicates the last reading so that comparisons can be made. This marker can be fixed in position if required. The positive or absolute difference between two values can be displayed, and the change in the temperature as the marker is moved. The ITP can be used to develop children’s understanding of vertical scales and negative numbers in the context of temperature. The slider controls can be used to introduce and model strategies for addition and subtraction that involve positive and negative numbers. The language of number can be developed, giving meaning to calculations such as subtract negative 3 from negative 7. For more measuring and time resources click here.

Classroom use

  • Use the game as a short warm-up, independent practice station, or end-of-lesson challenge.
  • Ask the learner to explain one answer after each round instead of focusing only on speed.
  • Choose the level inside the game that matches the learner’s current objective.

Source and play

Open the original MathsFrame game

The embedded player below loads the original game page. If the embedded player is blocked by a browser or network policy, use the original-game link above.